Class float
A built-in type for floating-point numbers.
Remarks
The float built-in type is a 64-bit double-precision floating-point number, equivalent to double in C++. This type has 14 reliable decimal digits of precision. The maximum value of float is approximately 1.79769e308, and the minimum is approximately -1.79769e308.
Many methods and properties in the engine use 32-bit single-precision floating-point numbers instead, equivalent to float in C++, which have 6 reliable decimal digits of precision. For data structures such as Vector2 and Vector3, Godot uses 32-bit floating-point numbers by default, but it can be changed to use 64-bit doubles if Godot is compiled with the precision=double option.
Math done using the float type is not guaranteed to be exact and will often result in small errors. You should usually use the @GlobalScope.is_equal_approx and @GlobalScope.is_zero_approx methods instead of == to compare float values for equality.
See Also
Constructors
float
Constructs a default-initialized float set to 0.0.
float float
float(float)
Constructs a float as a copy of the given float.
float float(float from)
Parameters
fromfloat
float(String)
float float(String from)
Parameters
fromString
float(bool)
Cast a bool value to a floating-point value, float(true) will be equal to 1.0 and float(false) will be equal to 0.0.
float float(bool from)
Parameters
frombool
float(int)
Cast an int value to a floating-point value, float(1) will be equal to 1.0.
float float(int from)
Parameters
fromint
Operators
!= (float)
Returns true if two floats are different from each other.
Note: NAN doesn't behave the same as other numbers. Therefore, the results from this operator may not be accurate if NaNs are included.
bool != (float right)
Parameters
rightfloat
!= (int)
Returns true if the integer has different value than the float.
bool != (int right)
Parameters
rightint
* (Color)
Multiplies each component of the Color, including the alpha, by the given float.
print(1.5 * Color(0.5, 0.5, 0.5)) # Prints (0.75, 0.75, 0.75, 1.5)
Color * (Color right)
Parameters
rightColor
* (Quaternion)
Multiplies each component of the Quaternion by the given float. This operation is not meaningful on its own, but it can be used as a part of a larger expression.
Quaternion * (Quaternion right)
Parameters
rightQuaternion
* (Vector2)
Multiplies each component of the Vector2 by the given float.
print(2.5 * Vector2(1, 3)) # Prints (2.5, 7.5)
Vector2 * (Vector2 right)
Parameters
rightVector2
* (Vector2i)
Multiplies each component of the Vector2i by the given float. Returns a Vector2.
print(0.9 * Vector2i(10, 15)) # Prints (9.0, 13.5)
Vector2 * (Vector2i right)
Parameters
rightVector2i
* (Vector3)
Multiplies each component of the Vector3 by the given float.
Vector3 * (Vector3 right)
Parameters
rightVector3
* (Vector3i)
Multiplies each component of the Vector3i by the given float. Returns a Vector3.
print(0.9 * Vector3i(10, 15, 20)) # Prints (9.0, 13.5, 18.0)
Vector3 * (Vector3i right)
Parameters
rightVector3i
* (Vector4)
Multiplies each component of the Vector4 by the given float.
Vector4 * (Vector4 right)
Parameters
rightVector4
* (Vector4i)
Multiplies each component of the Vector4i by the given float. Returns a Vector4.
print(0.9 * Vector4i(10, 15, 20, -10)) # Prints (9.0, 13.5, 18.0, -9.0)
Vector4 * (Vector4i right)
Parameters
rightVector4i
* (float)
Multiplies two floats.
float * (float right)
Parameters
rightfloat
* (int)
Multiplies a float and an int. The result is a float.
float * (int right)
Parameters
rightint
** (float)
Raises a float to a power of a float.
print(39.0625**0.25) # 2.5
float ** (float right)
Parameters
rightfloat
** (int)
Raises a float to a power of an int. The result is a float.
print(0.9**3) # 0.729
float ** (int right)
Parameters
rightint
+ (float)
Adds two floats.
float + (float right)
Parameters
rightfloat
+ (int)
Adds a float and an int. The result is a float.
float + (int right)
Parameters
rightint
- (float)
Subtracts a float from a float.
float - (float right)
Parameters
rightfloat
- (int)
Subtracts an int from a float. The result is a float.
float - (int right)
Parameters
rightint
/ (float)
Divides two floats.
float / (float right)
Parameters
rightfloat
/ (int)
Divides a float by an int. The result is a float.
float / (int right)
Parameters
rightint
< (float)
Returns true if the left float is less than the right one.
Note: NAN doesn't behave the same as other numbers. Therefore, the results from this operator may not be accurate if NaNs are included.
bool < (float right)
Parameters
rightfloat
< (int)
Returns true if this float is less than the given int.
bool < (int right)
Parameters
rightint
<= (float)
Returns true if the left float is less than or equal to the right one.
Note: NAN doesn't behave the same as other numbers. Therefore, the results from this operator may not be accurate if NaNs are included.
bool <= (float right)
Parameters
rightfloat
<= (int)
Returns true if this float is less than or equal to the given int.
bool <= (int right)
Parameters
rightint
== (float)
Returns true if both floats are exactly equal.
Note: Due to floating-point precision errors, consider using @GlobalScope.is_equal_approx or @GlobalScope.is_zero_approx instead, which are more reliable.
Note: NAN doesn't behave the same as other numbers. Therefore, the results from this operator may not be accurate if NaNs are included.
bool == (float right)
Parameters
rightfloat
== (int)
Returns true if the float and the given int are equal.
bool == (int right)
Parameters
rightint
> (float)
Returns true if the left float is greater than the right one.
Note: NAN doesn't behave the same as other numbers. Therefore, the results from this operator may not be accurate if NaNs are included.
bool > (float right)
Parameters
rightfloat
> (int)
Returns true if this float is greater than the given int.
bool > (int right)
Parameters
rightint
>= (float)
Returns true if the left float is greater than or equal to the right one.
Note: NAN doesn't behave the same as other numbers. Therefore, the results from this operator may not be accurate if NaNs are included.
bool >= (float right)
Parameters
rightfloat
>= (int)
Returns true if this float is greater than or equal to the given int.
bool >= (int right)
Parameters
rightint
unary+
Returns the same value as if the + was not there. Unary + does nothing, but sometimes it can make your code more readable.
float unary+
unary-
Returns the negative value of the float. If positive, turns the number negative. If negative, turns the number positive. With floats, the number zero can be either positive or negative.
float unary-