Class CSGCylinder3D
A CSG Cylinder shape.
- Inheritance
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CSGCylinder3D
Remarks
This node allows you to create a cylinder (or cone) for use with the CSG system.
Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a MeshInstance3D with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
See Also
Properties
cone
If true
a cone is created, the radius will only apply to one side.
var cone : bool = false
Property Value
Remarks
height
The height of the cylinder.
var height : float = 2.0
Property Value
Remarks
material
The material used to render the cylinder.
var material : Material
Property Value
Remarks
radius
The radius of the cylinder.
var radius : float = 0.5
Property Value
Remarks
sides
The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.
var sides : int = 8
Property Value
Remarks
smooth_faces
If true
the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If false
the cylinder will have a flat shaded look.
var smooth_faces : bool = true