Class MeshInstance2D
Node used for displaying a Mesh in 2D.
- Inheritance
-
MeshInstance2D
Remarks
Node used for displaying a Mesh in 2D. A MeshInstance2D can be automatically created from an existing Sprite2D via a tool in the editor toolbar. Select the Sprite2D node, then choose Sprite2D > Convert to MeshInstance2D at the top of the 2D editor viewport.
See Also
Properties
mesh
The Mesh that will be drawn by the MeshInstance2D.
var mesh : Mesh
Property Value
Remarks
texture
The Texture2D that will be used if using the default CanvasItemMaterial. Can be accessed as TEXTURE
in CanvasItem shader.
var texture : Texture2D
Property Value
Remarks
Events
texture_changed
Emitted when the texture is changed.
signal texture_changed