Class GrooveJoint2D
A physics joint that restricts the movement of two 2D physics bodies to a fixed axis.
- Inheritance
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GrooveJoint2D
Remarks
A physics joint that restricts the movement of two 2D physics bodies to a fixed axis. For example, a StaticBody2D representing a piston base can be attached to a RigidBody2D representing the piston head, moving up and down.
Properties
initial_offset
The body B's initial anchor position defined by the joint's origin and a local offset initial_offset along the joint's Y axis (along the groove).
var initial_offset : float = 25.0
Property Value
Remarks
length
The groove's length. The groove is from the joint's origin towards length along the joint's local Y axis.
var length : float = 50.0