Class CSGTorus3D
A CSG Torus shape.
- Inheritance
-
CSGTorus3D
Remarks
This node allows you to create a torus for use with the CSG system.
Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a MeshInstance3D with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
See Also
Properties
inner_radius
The inner radius of the torus.
var inner_radius : float = 0.5
Property Value
Remarks
material
The material used to render the torus.
var material : Material
Property Value
Remarks
outer_radius
The outer radius of the torus.
var outer_radius : float = 1.0
Property Value
Remarks
ring_sides
The number of edges each ring of the torus is constructed of.
var ring_sides : int = 6
Property Value
Remarks
sides
The number of slices the torus is constructed of.
var sides : int = 8
Property Value
Remarks
smooth_faces
If true
the normals of the torus are set to give a smooth effect making the torus seem rounded. If false
the torus will have a flat shaded look.
var smooth_faces : bool = true