Table of Contents

Class VisibleOnScreenNotifier2D

A rectangular region of 2D space that detects whether it is visible on screen.

Inheritance
VisibleOnScreenNotifier2D
Derived

Remarks

VisibleOnScreenNotifier2D represents a rectangular region of 2D space. When any part of this region becomes visible on screen or in a viewport, it will emit a screen_entered signal, and likewise it will emit a screen_exited signal when no part of it remains visible.

If you want a node to be enabled automatically when this region is visible on screen, use VisibleOnScreenEnabler2D.

Note: VisibleOnScreenNotifier2D uses the render culling code to determine whether it's visible on screen, so it won't function unless visible is set to true.

See Also

Properties

rect

The VisibleOnScreenNotifier2D's bounding rectangle.

var rect : Rect2 = Rect2(-10, -10, 20, 20)

Property Value

Rect2

Remarks

Methods

is_on_screen

Qualifiers: const

If true, the bounding rectangle is on the screen.

Note: It takes one frame for the VisibleOnScreenNotifier2D's visibility to be determined once added to the scene tree, so this method will always return false right after it is instantiated, before the draw pass.

bool is_on_screen

Events

screen_entered

Emitted when the VisibleOnScreenNotifier2D enters the screen.

signal screen_entered

screen_exited

Emitted when the VisibleOnScreenNotifier2D exits the screen.

signal screen_exited