Class FileAccess
Provides methods for file reading and writing operations.
- Inheritance
-
FileAccess
Remarks
This class can be used to permanently store data in the user device's file system and to read from it. This is useful for storing game save data or player configuration files.
Here's a sample on how to write and read from a file:
func save_to_file(content):
var file = FileAccess.open("user://save_game.dat", FileAccess.WRITE)
file.store_string(content)
func load_from_file():
var file = FileAccess.open("user://save_game.dat", FileAccess.READ)
var content = file.get_as_text()
return content
In the example above, the file will be saved in the user data folder as specified in the Data paths documentation.
FileAccess will close when it's freed, which happens when it goes out of scope or when it gets assigned with null
. close can be used to close it before then explicitly. In C# the reference must be disposed manually, which can be done with the using
statement or by calling the Dispose
method directly.
Note: To access project resources once exported, it is recommended to use ResourceLoader instead of FileAccess, as some files are converted to engine-specific formats and their original source files might not be present in the exported PCK package. If using FileAccess, make sure the file is included in the export by changing its import mode to Keep File (exported as is) in the Import dock, or, for files where this option is not available, change the non-resource export filter in the Export dialog to include the file's extension (e.g. *.txt
).
Note: Files are automatically closed only if the process exits "normally" (such as by clicking the window manager's close button or pressing Alt + F4). If you stop the project execution by pressing F8 while the project is running, the file won't be closed as the game process will be killed. You can work around this by calling flush at regular intervals.
See Also
Properties
big_endian
If true
, the file is read with big-endian endianness. If false
, the file is read with little-endian endianness. If in doubt, leave this to false
as most files are written with little-endian endianness.
Note: big_endian is only about the file format, not the CPU type. The CPU endianness doesn't affect the default endianness for files written.
Note: This is always reset to false
whenever you open the file. Therefore, you must set big_endian after opening the file, not before.
var big_endian : bool
Property Value
Remarks
Methods
close
Closes the currently opened file and prevents subsequent read/write operations. Use flush to persist the data to disk without closing the file.
Note: FileAccess will automatically close when it's freed, which happens when it goes out of scope or when it gets assigned with null
. In C# the reference must be disposed after we are done using it, this can be done with the using
statement or calling the Dispose
method directly.
void close
create_temp(int, String, String, bool)
Qualifiers: static
Creates a temporary file. This file will be freed when the returned FileAccess is freed.
If prefix
is not empty, it will be prefixed to the file name, separated by a -
.
If extension
is not empty, it will be appended to the temporary file name.
If keep
is true
, the file is not deleted when the returned FileAccess is freed.
Returns null
if opening the file failed. You can use get_open_error to check the error that occurred.
FileAccess create_temp(int mode_flags, String prefix, String extension, bool keep)
Parameters
eof_reached
Qualifiers: const
Returns true
if the file cursor has already read past the end of the file.
Note: eof_reached() == false
cannot be used to check whether there is more data available. To loop while there is more data available, use:
bool eof_reached
file_exists(String)
Qualifiers: static
Returns true
if the file exists in the given path.
Note: Many resources types are imported (e.g. textures or sound files), and their source asset will not be included in the exported game, as only the imported version is used. See ResourceLoader.exists for an alternative approach that takes resource remapping into account.
For a non-static, relative equivalent, use DirAccess.file_exists.
bool file_exists(String path)
Parameters
path
String
flush
Writes the file's buffer to disk. Flushing is automatically performed when the file is closed. This means you don't need to call flush manually before closing a file. Still, calling flush can be used to ensure the data is safe even if the project crashes instead of being closed gracefully.
Note: Only call flush when you actually need it. Otherwise, it will decrease performance due to constant disk writes.
void flush
get_8
Qualifiers: const
Returns the next 8 bits from the file as an integer. See FileAccess.store_8 for details on what values can be stored and retrieved this way.
int get_8
get_16
Qualifiers: const
Returns the next 16 bits from the file as an integer. See FileAccess.store_16 for details on what values can be stored and retrieved this way.
int get_16
get_32
Qualifiers: const
Returns the next 32 bits from the file as an integer. See FileAccess.store_32 for details on what values can be stored and retrieved this way.
int get_32
get_64
Qualifiers: const
Returns the next 64 bits from the file as an integer. See FileAccess.store_64 for details on what values can be stored and retrieved this way.
int get_64
get_as_text(bool)
Qualifiers: const
Returns the whole file as a String. Text is interpreted as being UTF-8 encoded.
If skip_cr
is true
, carriage return characters (\r
, CR) will be ignored when parsing the UTF-8, so that only line feed characters (\n
, LF) represent a new line (Unix convention).
String get_as_text(bool skip_cr)
Parameters
skip_cr
bool
get_buffer(int)
Qualifiers: const
Returns next length
bytes of the file as a PackedByteArray.
PackedByteArray get_buffer(int length)
Parameters
length
int
get_csv_line(String)
Qualifiers: const
Returns the next value of the file in CSV (Comma-Separated Values) format. You can pass a different delimiter delim
to use other than the default ","
(comma). This delimiter must be one-character long, and cannot be a double quotation mark.
Text is interpreted as being UTF-8 encoded. Text values must be enclosed in double quotes if they include the delimiter character. Double quotes within a text value can be escaped by doubling their occurrence.
For example, the following CSV lines are valid and will be properly parsed as two strings each:
Alice,"Hello, Bob!"
Bob,Alice! What a surprise!
Alice,"I thought you'd reply with ""Hello, world""."
Note how the second line can omit the enclosing quotes as it does not include the delimiter. However it could very well use quotes, it was only written without for demonstration purposes. The third line must use ""
for each quotation mark that needs to be interpreted as such instead of the end of a text value.
PackedStringArray get_csv_line(String delim)
Parameters
delim
String
get_double
Qualifiers: const
Returns the next 64 bits from the file as a floating-point number.
float get_double
get_error
Qualifiers: const
Returns the last error that happened when trying to perform operations. Compare with the ERR_FILE_*
constants from Error.
int get_error
get_file_as_bytes(String)
Qualifiers: static
Returns the whole path
file contents as a PackedByteArray without any decoding.
Returns an empty PackedByteArray if an error occurred while opening the file. You can use get_open_error to check the error that occurred.
PackedByteArray get_file_as_bytes(String path)
Parameters
path
String
get_file_as_string(String)
Qualifiers: static
Returns the whole path
file contents as a String. Text is interpreted as being UTF-8 encoded.
Returns an empty String if an error occurred while opening the file. You can use get_open_error to check the error that occurred.
String get_file_as_string(String path)
Parameters
path
String
get_float
Qualifiers: const
Returns the next 32 bits from the file as a floating-point number.
float get_float
get_half
Qualifiers: const
Returns the next 16 bits from the file as a half-precision floating-point number.
float get_half
get_hidden_attribute(String)
Qualifiers: static
Returns true
, if file hidden
attribute is set.
Note: This method is implemented on iOS, BSD, macOS, and Windows.
bool get_hidden_attribute(String file)
Parameters
file
String
get_length
Qualifiers: const
Returns the size of the file in bytes. For a pipe, returns the number of bytes available for reading from the pipe.
int get_length
get_line
Qualifiers: const
Returns the next line of the file as a String. The returned string doesn't include newline (\n
) or carriage return (\r
) characters, but does include any other leading or trailing whitespace.
Text is interpreted as being UTF-8 encoded.
String get_line
get_md5(String)
Qualifiers: static
Returns an MD5 String representing the file at the given path or an empty String on failure.
String get_md5(String path)
Parameters
path
String
get_modified_time(String)
Qualifiers: static
Returns the last time the file
was modified in Unix timestamp format, or 0
on error. This Unix timestamp can be converted to another format using the Time singleton.
int get_modified_time(String file)
Parameters
file
String
get_open_error
Qualifiers: static
Returns the result of the last FileAccess.open call in the current thread.
int get_open_error
get_pascal_string
Returns a String saved in Pascal format from the file.
Text is interpreted as being UTF-8 encoded.
String get_pascal_string
get_path
Qualifiers: const
Returns the path as a String for the current open file.
String get_path
get_path_absolute
Qualifiers: const
Returns the absolute path as a String for the current open file.
String get_path_absolute
get_position
Qualifiers: const
Returns the file cursor's position.
int get_position
get_read_only_attribute(String)
Qualifiers: static
Returns true
, if file read only
attribute is set.
Note: This method is implemented on iOS, BSD, macOS, and Windows.
bool get_read_only_attribute(String file)
Parameters
file
String
get_real
Qualifiers: const
Returns the next bits from the file as a floating-point number.
float get_real
get_sha256(String)
Qualifiers: static
Returns an SHA-256 String representing the file at the given path or an empty String on failure.
String get_sha256(String path)
Parameters
path
String
get_unix_permissions(String)
Qualifiers: static
Returns file UNIX permissions.
Note: This method is implemented on iOS, Linux/BSD, and macOS.
int get_unix_permissions(String file)
Parameters
file
String
get_var(bool)
Qualifiers: const
Returns the next Variant value from the file. If allow_objects
is true
, decoding objects is allowed.
Internally, this uses the same decoding mechanism as the @GlobalScope.bytes_to_var method.
Warning: Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution.
Variant get_var(bool allow_objects)
Parameters
allow_objects
bool
is_open
Qualifiers: const
Returns true
if the file is currently opened.
bool is_open
open(String, int)
Qualifiers: static
Creates a new FileAccess object and opens the file for writing or reading, depending on the flags.
Returns null
if opening the file failed. You can use get_open_error to check the error that occurred.
FileAccess open(String path, int flags)
Parameters
open_compressed(String, int, int)
Qualifiers: static
Creates a new FileAccess object and opens a compressed file for reading or writing.
Note: FileAccess.open_compressed can only read files that were saved by Godot, not third-party compression formats. See GitHub issue #28999 for a workaround.
Returns null
if opening the file failed. You can use get_open_error to check the error that occurred.
FileAccess open_compressed(String path, int mode_flags, int compression_mode)
Parameters
open_encrypted(String, int, PackedByteArray, PackedByteArray)
Qualifiers: static
Creates a new FileAccess object and opens an encrypted file in write or read mode. You need to pass a binary key to encrypt/decrypt it.
Note: The provided key must be 32 bytes long.
Returns null
if opening the file failed. You can use get_open_error to check the error that occurred.
FileAccess open_encrypted(String path, int mode_flags, PackedByteArray key, PackedByteArray iv)
Parameters
path
Stringmode_flags
intkey
PackedByteArrayiv
PackedByteArray
open_encrypted_with_pass(String, int, String)
Qualifiers: static
Creates a new FileAccess object and opens an encrypted file in write or read mode. You need to pass a password to encrypt/decrypt it.
Returns null
if opening the file failed. You can use get_open_error to check the error that occurred.
FileAccess open_encrypted_with_pass(String path, int mode_flags, String pass)
Parameters
resize(int)
Resizes the file to a specified length. The file must be open in a mode that permits writing. If the file is extended, NUL characters are appended. If the file is truncated, all data from the end file to the original length of the file is lost.
int resize(int length)
Parameters
length
int
seek(int)
Changes the file reading/writing cursor to the specified position (in bytes from the beginning of the file).
void seek(int position)
Parameters
position
int
seek_end(int)
Changes the file reading/writing cursor to the specified position (in bytes from the end of the file).
Note: This is an offset, so you should use negative numbers or the cursor will be at the end of the file.
void seek_end(int position)
Parameters
position
int
set_hidden_attribute(String, bool)
Qualifiers: static
Sets file hidden attribute.
Note: This method is implemented on iOS, BSD, macOS, and Windows.
int set_hidden_attribute(String file, bool hidden)
Parameters
set_read_only_attribute(String, bool)
Qualifiers: static
Sets file read only attribute.
Note: This method is implemented on iOS, BSD, macOS, and Windows.
int set_read_only_attribute(String file, bool ro)
Parameters
set_unix_permissions(String, int)
Qualifiers: static
Sets file UNIX permissions.
Note: This method is implemented on iOS, Linux/BSD, and macOS.
int set_unix_permissions(String file, int permissions)
Parameters
store_8(int)
Stores an integer as 8 bits in the file.
Note: The value
should lie in the interval [0, 255]
. Any other value will overflow and wrap around.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
To store a signed integer, use FileAccess.store_64, or convert it manually (see FileAccess.store_16 for an example).
bool store_8(int value)
Parameters
value
int
store_16(int)
Stores an integer as 16 bits in the file.
Note: The value
should lie in the interval [0, 2^16 - 1]
. Any other value will overflow and wrap around.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
To store a signed integer, use FileAccess.store_64 or store a signed integer from the interval [-2^15, 2^15 - 1]
(i.e. keeping one bit for the signedness) and compute its sign manually when reading. For example:
const MAX_15B = 1 << 15
const MAX_16B = 1 << 16
func unsigned16_to_signed(unsigned):
return (unsigned + MAX_15B) % MAX_16B - MAX_15B
func _ready():
var f = FileAccess.open("user://file.dat", FileAccess.WRITE_READ)
f.store_16(-42) # This wraps around and stores 65494 (2^16 - 42).
f.store_16(121) # In bounds, will store 121.
f.seek(0) # Go back to start to read the stored value.
var read1 = f.get_16() # 65494
var read2 = f.get_16() # 121
var converted1 = unsigned16_to_signed(read1) # -42
var converted2 = unsigned16_to_signed(read2) # 121
bool store_16(int value)
Parameters
value
int
store_32(int)
Stores an integer as 32 bits in the file.
Note: The value
should lie in the interval [0, 2^32 - 1]
. Any other value will overflow and wrap around.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
To store a signed integer, use FileAccess.store_64, or convert it manually (see FileAccess.store_16 for an example).
bool store_32(int value)
Parameters
value
int
store_64(int)
Stores an integer as 64 bits in the file.
Note: The value
must lie in the interval [-2^63, 2^63 - 1]
(i.e. be a valid int value).
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_64(int value)
Parameters
value
int
store_buffer(PackedByteArray)
Stores the given array of bytes in the file.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_buffer(PackedByteArray buffer)
Parameters
buffer
PackedByteArray
store_csv_line(PackedStringArray, String)
Store the given PackedStringArray in the file as a line formatted in the CSV (Comma-Separated Values) format. You can pass a different delimiter delim
to use other than the default ","
(comma). This delimiter must be one-character long.
Text will be encoded as UTF-8.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_csv_line(PackedStringArray values, String delim)
Parameters
values
PackedStringArraydelim
String
store_double(float)
Stores a floating-point number as 64 bits in the file.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_double(float value)
Parameters
value
float
store_float(float)
Stores a floating-point number as 32 bits in the file.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_float(float value)
Parameters
value
float
store_half(float)
Stores a half-precision floating-point number as 16 bits in the file.
bool store_half(float value)
Parameters
value
float
store_line(String)
Stores line
in the file followed by a newline character (\n
), encoding the text as UTF-8.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_line(String line)
Parameters
line
String
store_pascal_string(String)
Stores the given String as a line in the file in Pascal format (i.e. also store the length of the string).
Text will be encoded as UTF-8.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_pascal_string(String string)
Parameters
string
String
store_real(float)
Stores a floating-point number in the file.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_real(float value)
Parameters
value
float
store_string(String)
Stores string
in the file without a newline character (\n
), encoding the text as UTF-8.
Note: This method is intended to be used to write text files. The string is stored as a UTF-8 encoded buffer without string length or terminating zero, which means that it can't be loaded back easily. If you want to store a retrievable string in a binary file, consider using FileAccess.store_pascal_string instead. For retrieving strings from a text file, you can use get_buffer(length).get_string_from_utf8()
(if you know the length) or FileAccess.get_as_text.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_string(String string)
Parameters
string
String
store_var(Variant, bool)
Stores any Variant value in the file. If full_objects
is true
, encoding objects is allowed (and can potentially include code).
Internally, this uses the same encoding mechanism as the @GlobalScope.var_to_bytes method.
Note: Not all properties are included. Only properties that are configured with the @GlobalScope.PROPERTY_USAGE_STORAGE flag set will be serialized. You can add a new usage flag to a property by overriding the _get_property_list method in your class. You can also check how property usage is configured by calling _get_property_list. See PropertyUsageFlags for the possible usage flags.
Note: If an error occurs, the resulting value of the file position indicator is indeterminate.
bool store_var(Variant value, bool full_objects)