Class AudioEffectDelay
Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options.
- Inheritance
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AudioEffectDelay
Remarks
Plays input signal back after a period of time. The delayed signal may be played back multiple times to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds.
See Also
Properties
dry
Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.
var dry : float = 1.0
Property Value
Remarks
feedback_active
If true
, feedback is enabled.
var feedback_active : bool = false
Property Value
Remarks
feedback_delay_ms
Feedback delay time in milliseconds.
var feedback_delay_ms : float = 340.0
Property Value
Remarks
feedback_level_db
Sound level for feedback.
var feedback_level_db : float = -6.0
Property Value
Remarks
feedback_lowpass
Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.
var feedback_lowpass : float = 16000.0
Property Value
Remarks
tap1_active
If true
, the first tap will be enabled.
var tap1_active : bool = true
Property Value
Remarks
tap1_delay_ms
First tap delay time in milliseconds.
var tap1_delay_ms : float = 250.0
Property Value
Remarks
tap1_level_db
Sound level for the first tap.
var tap1_level_db : float = -6.0
Property Value
Remarks
tap1_pan
Pan position for the first tap. Value can range from -1 (fully left) to 1 (fully right).
var tap1_pan : float = 0.2
Property Value
Remarks
tap2_active
If true
, the second tap will be enabled.
var tap2_active : bool = true
Property Value
Remarks
tap2_delay_ms
Second tap delay time in milliseconds.
var tap2_delay_ms : float = 500.0
Property Value
Remarks
tap2_level_db
Sound level for the second tap.
var tap2_level_db : float = -12.0
Property Value
Remarks
tap2_pan
Pan position for the second tap. Value can range from -1 (fully left) to 1 (fully right).
var tap2_pan : float = -0.4