Class VisualShaderNodeCubemap
A Cubemap sampling node to be used within the visual shader graph.
- Inheritance
-
VisualShaderNodeCubemap
Remarks
Translated to texture(cubemap, vec3)
in the shader language. Returns a color vector and alpha channel as scalar.
Properties
cube_map
var cube_map : TextureLayered
Property Value
Remarks
- void set_cube_map(TextureLayered value)
- TextureLayered get_cube_map
source
Defines which source should be used for the sampling. See Source for options.
var source : int = 0
Property Value
Remarks
texture_type
Defines the type of data provided by the source texture. See TextureType for options.
var texture_type : int = 0