Class SkeletonModification2DCCDIK
A modification that uses CCDIK to manipulate a series of bones to reach a target in 2D.
- Inheritance
-
SkeletonModification2DCCDIK
Remarks
This SkeletonModification2D uses an algorithm called Cyclic Coordinate Descent Inverse Kinematics, or CCDIK, to manipulate a chain of bones in a Skeleton2D so it reaches a defined target.
CCDIK works by rotating a set of bones, typically called a "bone chain", on a single axis. Each bone is rotated to face the target from the tip (by default), which over a chain of bones allow it to rotate properly to reach the target. Because the bones only rotate on a single axis, CCDIK can look more robotic than other IK solvers.
Note: The CCDIK modifier has ccdik_joints
, which are the data objects that hold the data for each joint in the CCDIK chain. This is different from a bone! CCDIK joints hold the data needed for each bone in the bone chain used by CCDIK.
CCDIK also fully supports angle constraints, allowing for more control over how a solution is met.
Properties
ccdik_data_chain_length
The number of CCDIK joints in the CCDIK modification.
var ccdik_data_chain_length : int = 0
Property Value
Remarks
target_nodepath
The NodePath to the node that is the target for the CCDIK modification. This node is what the CCDIK chain will attempt to rotate the bone chain to.
var target_nodepath : NodePath = NodePath("")
Property Value
Remarks
tip_nodepath
The end position of the CCDIK chain. Typically, this should be a child of a Bone2D node attached to the final Bone2D in the CCDIK chain.
var tip_nodepath : NodePath = NodePath("")
Property Value
Remarks
Methods
get_ccdik_joint_bone2d_node(int)
Qualifiers: const
Returns the Bone2D node assigned to the CCDIK joint at joint_idx
.
NodePath get_ccdik_joint_bone2d_node(int joint_idx)
Parameters
joint_idx
int
get_ccdik_joint_bone_index(int)
Qualifiers: const
Returns the index of the Bone2D node assigned to the CCDIK joint at joint_idx
.
int get_ccdik_joint_bone_index(int joint_idx)
Parameters
joint_idx
int
get_ccdik_joint_constraint_angle_invert(int)
Qualifiers: const
Returns whether the CCDIK joint at joint_idx
uses an inverted joint constraint. See SkeletonModification2DCCDIK.set_ccdik_joint_constraint_angle_invert for details.
bool get_ccdik_joint_constraint_angle_invert(int joint_idx)
Parameters
joint_idx
int
get_ccdik_joint_constraint_angle_max(int)
Qualifiers: const
Returns the maximum angle constraint for the joint at joint_idx
.
float get_ccdik_joint_constraint_angle_max(int joint_idx)
Parameters
joint_idx
int
get_ccdik_joint_constraint_angle_min(int)
Qualifiers: const
Returns the minimum angle constraint for the joint at joint_idx
.
float get_ccdik_joint_constraint_angle_min(int joint_idx)
Parameters
joint_idx
int
get_ccdik_joint_enable_constraint(int)
Qualifiers: const
Returns whether angle constraints on the CCDIK joint at joint_idx
are enabled.
bool get_ccdik_joint_enable_constraint(int joint_idx)
Parameters
joint_idx
int
get_ccdik_joint_rotate_from_joint(int)
Qualifiers: const
Returns whether the joint at joint_idx
is set to rotate from the joint, true
, or to rotate from the tip, false
. The default is to rotate from the tip.
bool get_ccdik_joint_rotate_from_joint(int joint_idx)
Parameters
joint_idx
int
set_ccdik_joint_bone2d_node(int, NodePath)
Sets the Bone2D node assigned to the CCDIK joint at joint_idx
.
void set_ccdik_joint_bone2d_node(int joint_idx, NodePath bone2d_nodepath)
Parameters
set_ccdik_joint_bone_index(int, int)
Sets the bone index, bone_idx
, of the CCDIK joint at joint_idx
. When possible, this will also update the bone2d_node
of the CCDIK joint based on data provided by the linked skeleton.
void set_ccdik_joint_bone_index(int joint_idx, int bone_idx)
Parameters
set_ccdik_joint_constraint_angle_invert(int, bool)
Sets whether the CCDIK joint at joint_idx
uses an inverted joint constraint.
An inverted joint constraint only constraints the CCDIK joint to the angles outside of the inputted minimum and maximum angles. For this reason, it is referred to as an inverted joint constraint, as it constraints the joint to the outside of the inputted values.
void set_ccdik_joint_constraint_angle_invert(int joint_idx, bool invert)
Parameters
set_ccdik_joint_constraint_angle_max(int, float)
Sets the maximum angle constraint for the joint at joint_idx
.
void set_ccdik_joint_constraint_angle_max(int joint_idx, float angle_max)
Parameters
set_ccdik_joint_constraint_angle_min(int, float)
Sets the minimum angle constraint for the joint at joint_idx
.
void set_ccdik_joint_constraint_angle_min(int joint_idx, float angle_min)
Parameters
set_ccdik_joint_enable_constraint(int, bool)
Determines whether angle constraints on the CCDIK joint at joint_idx
are enabled. When true
, constraints will be enabled and taken into account when solving.
void set_ccdik_joint_enable_constraint(int joint_idx, bool enable_constraint)
Parameters
set_ccdik_joint_rotate_from_joint(int, bool)
Sets whether the joint at joint_idx
is set to rotate from the joint, true
, or to rotate from the tip, false
.
void set_ccdik_joint_rotate_from_joint(int joint_idx, bool rotate_from_joint)