Class RenderSceneBuffersExtension
This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
- Inheritance
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RenderSceneBuffersExtension
Remarks
This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
Methods
_configure(RenderSceneBuffersConfiguration)
Qualifiers: virtual
Implement this in GDExtension to handle the (re)sizing of a viewport.
void _configure(RenderSceneBuffersConfiguration config)
Parameters
_set_anisotropic_filtering_level(int)
Qualifiers: virtual
Implement this in GDExtension to change the anisotropic filtering level.
void _set_anisotropic_filtering_level(int anisotropic_filtering_level)
Parameters
anisotropic_filtering_level
int
_set_fsr_sharpness(float)
Qualifiers: virtual
Implement this in GDExtension to record a new FSR sharpness value.
void _set_fsr_sharpness(float fsr_sharpness)
Parameters
fsr_sharpness
float
_set_texture_mipmap_bias(float)
Qualifiers: virtual
Implement this in GDExtension to change the texture mipmap bias.
void _set_texture_mipmap_bias(float texture_mipmap_bias)
Parameters
texture_mipmap_bias
float
_set_use_debanding(bool)
Qualifiers: virtual
Implement this in GDExtension to react to the debanding flag changing.
void _set_use_debanding(bool use_debanding)
Parameters
use_debanding
bool