Table of Contents

Class InputEventJoypadMotion

Represents axis motions (such as joystick or analog triggers) from a gamepad.

Inheritance
InputEventJoypadMotion

Remarks

Stores information about joystick motions. One InputEventJoypadMotion represents one axis at a time. For gamepad buttons, see InputEventJoypadButton.

See Also

Properties

axis

Axis identifier. Use one of the JoyAxis axis constants.

var axis : int = 0

Property Value

int

Remarks

  • void set_axis(int value)
  • int get_axis

axis_value

Current position of the joystick on the given axis. The value ranges from -1.0 to 1.0. A value of 0 means the axis is in its resting position.

var axis_value : float = 0.0

Property Value

float

Remarks

  • void set_axis_value(float value)
  • float get_axis_value