Table of Contents

Class GLTFMesh

GLTFMesh represents a glTF mesh.

Inheritance
GLTFMesh

Remarks

GLTFMesh handles 3D mesh data imported from glTF files. It includes properties for blend channels, blend weights, instance materials, and the mesh itself.

See Also

Properties

blend_weights

An array of floats representing the blend weights of the mesh.

var blend_weights : PackedFloat32Array = PackedFloat32Array()

Property Value

PackedFloat32Array

Remarks

instance_materials

An array of Material objects representing the materials used in the mesh.

var instance_materials : Material[] = []

Property Value

Material[]

Remarks

mesh

The ImporterMesh object representing the mesh itself.

var mesh : ImporterMesh

Property Value

ImporterMesh

Remarks

original_name

The original name of the mesh.

var original_name : String = ""

Property Value

String

Remarks

  • void set_original_name(String value)
  • String get_original_name

Methods

get_additional_data(StringName)

Gets additional arbitrary data in this GLTFMesh instance. This can be used to keep per-node state data in GLTFDocumentExtension classes, which is important because they are stateless.

The argument should be the GLTFDocumentExtension name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null.

Variant get_additional_data(StringName extension_name)

Parameters

extension_name StringName

set_additional_data(StringName, Variant)

Sets additional arbitrary data in this GLTFMesh instance. This can be used to keep per-node state data in GLTFDocumentExtension classes, which is important because they are stateless.

The first argument should be the GLTFDocumentExtension name (does not have to match the extension name in the glTF file), and the second argument can be anything you want.

void set_additional_data(StringName extension_name, Variant additional_data)

Parameters

extension_name StringName
additional_data Variant