Class VisualShaderNodeVec4Constant
A 4D vector constant to be used within the visual shader graph.
- Inheritance
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VisualShaderNodeVec4Constant
Remarks
A constant 4D vector, which can be used as an input node.
Properties
constant
A 4D vector (represented as a Quaternion) constant which represents the state of this node.
var constant : Quaternion = Quaternion(0, 0, 0, 1)
Property Value
Remarks
- void set_constant(Quaternion value)
- Quaternion get_constant