Class VisualShaderNodeTextureParameter
Performs a uniform texture lookup within the visual shader graph.
- Inheritance
-
VisualShaderNodeTextureParameter
- Derived
Remarks
Performs a lookup operation on the texture provided as a uniform for the shader.
Properties
color_default
Sets the default color if no texture is assigned to the uniform.
var color_default : int = 0
Property Value
Remarks
texture_filter
Sets the texture filtering mode. See TextureFilter for options.
var texture_filter : int = 0
Property Value
Remarks
texture_repeat
Sets the texture repeating mode. See TextureRepeat for options.
var texture_repeat : int = 0
Property Value
Remarks
texture_source
Sets the texture source mode. Used for reading from the screen, depth, or normal_roughness texture. See TextureSource for options.
var texture_source : int = 0
Property Value
Remarks
texture_type
Defines the type of data provided by the source texture. See TextureType for options.
var texture_type : int = 0