Class VisualShaderNodeSmoothStep
Calculates a SmoothStep function within the visual shader graph.
- Inheritance
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VisualShaderNodeSmoothStep
Remarks
Translates to smoothstep(edge0, edge1, x) in the shader language.
Returns 0.0 if x is smaller than edge0 and 1.0 if x is larger than edge1. Otherwise, the return value is interpolated between 0.0 and 1.0 using Hermite polynomials.
Properties
op_type
A type of operands and returned value.
var op_type : int = 0