Table of Contents

Class VisualShaderNodeScreenUVToSDF

A function to convert screen UV to an SDF (signed-distance field), to be used within the visual shader graph.

Inheritance
VisualShaderNodeScreenUVToSDF

Remarks

Translates to screen_uv_to_sdf(uv) in the shader language. If the UV port isn't connected, SCREEN_UV is used instead.