Table of Contents

Class VisualShaderNodeParticleEmitter

A base class for particle emitters.

Inheritance
VisualShaderNodeParticleEmitter
Derived

Remarks

Particle emitter nodes can be used in "start" step of particle shaders and they define the starting position of the particles. Connect them to the Position output port.

Properties

mode_2d

If true, the result of this emitter is projected to 2D space. By default it is false and meant for use in 3D space.

var mode_2d : bool = false

Property Value

bool

Remarks

  • void set_mode_2d(bool value)
  • bool is_mode_2d