Class VisualShaderNodeBillboard
A node that controls how the object faces the camera to be used within the visual shader graph.
- Inheritance
-
VisualShaderNodeBillboard
Remarks
The output port of this node needs to be connected to Model View Matrix
port of VisualShaderNodeOutput.
Properties
billboard_type
Controls how the object faces the camera. See BillboardType.
var billboard_type : int = 1
Property Value
Remarks
keep_scale
If true
, the shader will keep the scale set for the mesh. Otherwise, the scale is lost when billboarding.
var keep_scale : bool = false