Class RenderSceneData
Abstract render data object, holds scene data related to rendering a single frame of a viewport.
- Inheritance
-
RenderSceneData
- Derived
Remarks
Abstract scene data object, exists for the duration of rendering a single viewport.
Note: This is an internal rendering server object, do not instantiate this from script.
Methods
get_cam_projection
Qualifiers: const
Returns the camera projection used to render this frame.
Note: If more than one view is rendered, this will return a combined projection.
Projection get_cam_projection
get_cam_transform
Qualifiers: const
Returns the camera transform used to render this frame.
Note: If more than one view is rendered, this will return a centered transform.
Transform3D get_cam_transform
get_uniform_buffer
Qualifiers: const
Return the RID of the uniform buffer containing the scene data as a UBO.
RID get_uniform_buffer
get_view_count
Qualifiers: const
Returns the number of views being rendered.
int get_view_count
get_view_eye_offset(int)
Qualifiers: const
Returns the eye offset per view used to render this frame. This is the offset between our camera transform and the eye transform.
Vector3 get_view_eye_offset(int view)
Parameters
view
int
get_view_projection(int)
Qualifiers: const
Returns the view projection per view used to render this frame.
Note: If a single view is rendered, this returns the camera projection. If more than one view is rendered, this will return a projection for the given view including the eye offset.
Projection get_view_projection(int view)
Parameters
view
int