Class PhysicsServer3DRenderingServerHandler
A class used to provide PhysicsServer3DExtension._soft_body_update_rendering_server with a rendering handler for soft bodies.
- Inheritance
-
PhysicsServer3DRenderingServerHandler
Methods
_set_aabb(AABB)
Qualifiers: virtual
Called by the PhysicsServer3D to set the bounding box for the SoftBody3D.
void _set_aabb(AABB aabb)
Parameters
aabb
AABB
_set_normal(int, Vector3)
Qualifiers: virtual
Called by the PhysicsServer3D to set the normal for the SoftBody3D vertex at the index specified by vertex_id
.
Note: The normal
parameter used to be of type const void*
prior to Godot 4.2.
void _set_normal(int vertex_id, Vector3 normal)
Parameters
_set_vertex(int, Vector3)
Qualifiers: virtual
Called by the PhysicsServer3D to set the position for the SoftBody3D vertex at the index specified by vertex_id
.
Note: The vertex
parameter used to be of type const void*
prior to Godot 4.2.
void _set_vertex(int vertex_id, Vector3 vertex)
Parameters
set_aabb(AABB)
Sets the bounding box for the SoftBody3D.
void set_aabb(AABB aabb)
Parameters
aabb
AABB
set_normal(int, Vector3)
Sets the normal for the SoftBody3D vertex at the index specified by vertex_id
.
void set_normal(int vertex_id, Vector3 normal)
Parameters
set_vertex(int, Vector3)
Sets the position for the SoftBody3D vertex at the index specified by vertex_id
.
void set_vertex(int vertex_id, Vector3 vertex)