Class PhysicsPointQueryParameters2D
Provides parameters for PhysicsDirectSpaceState2D.intersect_point.
- Inheritance
-
PhysicsPointQueryParameters2D
Remarks
By changing various properties of this object, such as the point position, you can configure the parameters for PhysicsDirectSpaceState2D.intersect_point.
Properties
canvas_instance_id
If different from 0
, restricts the query to a specific canvas layer specified by its instance ID. See get_instance_id.
If 0
, restricts the query to the Viewport's default canvas layer.
var canvas_instance_id : int = 0
Property Value
Remarks
collide_with_areas
If true
, the query will take Area2Ds into account.
var collide_with_areas : bool = false
Property Value
Remarks
collide_with_bodies
If true
, the query will take PhysicsBody2Ds into account.
var collide_with_bodies : bool = true
Property Value
Remarks
collision_mask
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See Collision layers and masks in the documentation for more information.
var collision_mask : int = 4294967295
Property Value
Remarks
exclude
The list of object RIDs that will be excluded from collisions. Use get_rid to get the RID associated with a CollisionObject2D-derived node.
Note: The returned array is copied and any changes to it will not update the original property value. To update the value you need to modify the returned array, and then assign it to the property again.
var exclude : RID[] = []
Property Value
- RID[]
Remarks
position
The position being queried for, in global coordinates.
var position : Vector2 = Vector2(0, 0)