Table of Contents

Class MissingResource

An internal editor class intended for keeping the data of unrecognized resources.

Inheritance
MissingResource

Remarks

This is an internal editor class intended for keeping data of resources of unknown type (most likely this type was supplied by an extension that is no longer loaded). It can't be manually instantiated or placed in a scene.

Warning: Ignore missing resources unless you know what you are doing. Existing properties on a missing resource can be freely modified in code, regardless of the type they are intended to be.

Properties

original_class

The name of the class this resource was supposed to be (see get_class).

var original_class : String

Property Value

String

Remarks

  • void set_original_class(String value)
  • String get_original_class

recording_properties

If set to true, allows new properties to be added on top of the existing ones with Object.set.

var recording_properties : bool

Property Value

bool

Remarks

  • void set_recording_properties(bool value)
  • bool is_recording_properties