Table of Contents

Class MeshTexture

Simple texture that uses a mesh to draw itself.

Inheritance
MeshTexture

Remarks

Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.

Properties

base_texture

Sets the base texture that the Mesh will use to draw.

var base_texture : Texture2D

Property Value

Texture2D

Remarks

image_size

Sets the size of the image, needed for reference.

var image_size : Vector2 = Vector2(0, 0)

Property Value

Vector2

Remarks

mesh

Sets the mesh used to draw. It must be a mesh using 2D vertices.

var mesh : Mesh

Property Value

Mesh

Remarks

  • void set_mesh(Mesh value)
  • Mesh get_mesh