Table of Contents

Class GLTFSkin

Inheritance
GLTFSkin

See Also

Properties

godot_skin

var godot_skin : Skin

Property Value

Skin

Remarks

  • void set_godot_skin(Skin value)
  • Skin get_godot_skin

joints

var joints : PackedInt32Array = PackedInt32Array()

Property Value

PackedInt32Array

Remarks

joints_original

var joints_original : PackedInt32Array = PackedInt32Array()

Property Value

PackedInt32Array

Remarks

non_joints

var non_joints : PackedInt32Array = PackedInt32Array()

Property Value

PackedInt32Array

Remarks

roots

var roots : PackedInt32Array = PackedInt32Array()

Property Value

PackedInt32Array

Remarks

skeleton

var skeleton : int = -1

Property Value

int

Remarks

  • void set_skeleton(int value)
  • int get_skeleton

skin_root

var skin_root : int = -1

Property Value

int

Remarks

  • void set_skin_root(int value)
  • int get_skin_root

Methods

get_inverse_binds

Transform3D[] get_inverse_binds

get_joint_i_to_bone_i

Dictionary get_joint_i_to_bone_i

get_joint_i_to_name

Dictionary get_joint_i_to_name

set_inverse_binds(Transform3D[])

void set_inverse_binds(Transform3D[] inverse_binds)

Parameters

inverse_binds Transform3D[]

set_joint_i_to_bone_i(Dictionary)

void set_joint_i_to_bone_i(Dictionary joint_i_to_bone_i)

Parameters

joint_i_to_bone_i Dictionary

set_joint_i_to_name(Dictionary)

void set_joint_i_to_name(Dictionary joint_i_to_name)

Parameters

joint_i_to_name Dictionary