Class GLTFAnimation
- Inheritance
-
GLTFAnimation
See Also
Properties
loop
var loop : bool = false
Property Value
Remarks
original_name
The original name of the animation.
var original_name : String = ""
Property Value
Remarks
Methods
get_additional_data(StringName)
Gets additional arbitrary data in this GLTFAnimation instance. This can be used to keep per-node state data in GLTFDocumentExtension classes, which is important because they are stateless.
The argument should be the GLTFDocumentExtension name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null
.
Variant get_additional_data(StringName extension_name)
Parameters
extension_name
StringName
set_additional_data(StringName, Variant)
Sets additional arbitrary data in this GLTFAnimation instance. This can be used to keep per-node state data in GLTFDocumentExtension classes, which is important because they are stateless.
The first argument should be the GLTFDocumentExtension name (does not have to match the extension name in the glTF file), and the second argument can be anything you want.
void set_additional_data(StringName extension_name, Variant additional_data)
Parameters
extension_name
StringNameadditional_data
Variant