Class AnimationNodeSync
Base class for AnimationNodes with multiple input ports that must be synchronized.
- Inheritance
-
AnimationNodeSync
- Derived
Remarks
An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an AnimationTree.
See Also
Properties
sync
If false
, the blended animations' frame are stopped when the blend value is 0
.
If true
, forcing the blended animations to advance frame.
var sync : bool = false