Class AnimationNodeSync
Base class for AnimationNodes with multiple input ports that must be synchronized.
- Inheritance
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AnimationNodeSync
- Derived
Remarks
An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an AnimationTree.
See Also
Properties
sync
If false, the blended animations' frame are stopped when the blend value is 0.
If true, forcing the blended animations to advance frame.
var sync : bool = false